Constantly fuse demons and don’t be too shy use demon sources while also don’t go using your good sources on just any demon fusion. I've beaten Antlia and Bootes so far, and now I'm in Carina. 432 votes, 87 comments. Unlike other games in the This is a community for Megami Tensei, a series of JRPGs developed by Atlus. Get the Green Grass sub app ASAP. I assume those kind of changes translates to a good portion of Redux itslef, but I'm still it because of the voice acting and new music :) The reason people say Redux is easy mostly boils down to the addition of an extra dungeon (where most of the redux extra content is) called the Womb of Grief. Redux is better outside of the artstyle which is 100% subjective. I would go with Redux since you can avoid the side story completely and get the original endings. Since Strange Journey is a dungeon crawler which is a more traditional SMT experience. As you play Redux, always try to do the extra dungeon after you complete one or two main story dungeons. I really hate the fusion system in this game, before this I could manage to fusion some decent demons after some grind, but now it is too expensive and you can not get the abilities You blow up the swartzvelt and escape with whoever survives, roll credits. The beginning of Strange Journey is fantastic. My party for my first redux run (expert) was Maria, Demonee Ho and Amaterasu I think. It is an updated port of Shin Megami Tensei: Strange Journey. May 15, 2018 · Even with the extra difficulty options over the DS version, Strange Journey Redux retains the threat of an instant game over if the main character dies. Ok, having played for a few hours, I think I can add two points. 1M subscribers in the 3DS community. Atlus West also created a couple of special password demons for the release of the game, too, those passwords being "I got it on Twitter" and "Thanks r/megaten ". Honestly the game starts off fantastically and has a very creepy atmosphere. My party is Myrmecolion, Fortuna, and Wendigo. Hell, the game over screen isn't just "you died," but is literally the end of the world . Redux, basically most all the new shit is optional, and there is a lot more freedom regarding demon fusion and other things. Strange Journey goes hard and expects you to keep up with its tricks. They're fun, but I would say they're best experienced after using something like 4 May 15, 2018 · 8. I'm still unsure if I want to replay the whole game in NG+ for a few hours of content, or even play other SMT games, since this sub says their stories tend to be secondary to the gameplay, but at least I know SJR is Hi all, I've got a question about the demon registration system in SMT Strange Journey Redux - maybe there is something I just don't understand about it in this game, but for some reason when Im fighting demons the top screen is not showing their elemental weakness and resistances. The worst part IMO is not being able to see the demons until you fight them so many times- you're basically flying blind and it leaves a lot up to chance in the earlier stages of a dungeon. More than a few RPG and This is a community for Megami Tensei, a series of JRPGs developed by Atlus. And don't feel ashamed to camp near a Heal Spot so you Today I started playing SMT Strange Journey Redux on 3DS and - because I'm rather beginner at megaten games - I have some questions. Anyhoo. 11. I said devil survivor was similar, but the "easy" part of that game isn't completely brain Shin Megami Tensei: Strange Journey Redux. If you find yourself having doubts after getting it you go for the new version of that ending afterwards. wiiuwiiuwiiuwiiu. Yep – Strange Journey is probably one of the hardest SMT games. Award. I am currently on fifth Sphere facing zeus and Grus facing Maya. smirk system means rng rules) smt strange journey is SMT but with more dungeon crawling and different story out take. Ingress felt like the perfect difficultly after Antila. I know you're supposed to be using demon fusion but there aren't many neutral demons available from fusing and (as far as I can tell . •. The Womb bridges that level gap wonderfully. I'm on the fence whether I should buy Strange Journey Redux on my 3DS. But, and call me silly for this, the crewmates having actual portrays instead of being not-well-defined pixels is something I actually prefer. One of Redux main goals was making the game easier to new players so it's a lot easier. And sure it's my money and all that but I'm not sure how to feel about the first-person dungeon crawling. Reply reply. Feels like all of the charm was surgically sucked out of that remake to make the game feel as bland as possible. In conclusion, Strange Journey Redux is an interesting, but frustrating experience. Anyways, the reason I have this game so low is because I thought it was really easy up until the end. I'm fucking pissed. (Besides lowering the difficulty). The game is out in Japan now AFAIK, so I'm wondering if there's any information in how the difficulties vary. The place to discuss all stuff related to the Nintendo 3DS™ family! We would like to show you a description here but the site won’t allow us. SJ:R however gives you random stat gains Redux however says fuck all that and thus wrote themselves into a place with a definitive negative outcome for OG Neutral. If you jailbreak your 3ds, and set up cheats, ones to get all subs This is a community for Megami Tensei, a series of JRPGs developed by Atlus. Each gun has its own skills and hit patterns and will essentially serve as the MC's skillset when not summoning or doing base attacks. ago. As regards other aspects of the game, Redux is astonishing good as the old Strange Journey (field save is useless and using all apps doesn't unbalance the game the exact opposite, indeed). It never really appealed to me and it's only 30 bucks digitally but I don't wanna throw pennies around willy nilly. Grinding for it was a pain. dungeon crawling is much better in dsj than in the original, and overall the remake's pros make up for the terrible cutscenes and You're not playing these games for graphics. I think people say that Redux is easier since you have a side story (optional) that if you complete as you progress through the story, it will make you overlevel. Games included under the MegaTen umbrella are the mainline Shin Megami Tensei games and its sub-series of Persona, Devil Summoner, Devil Survivor, Digital Devil Saga, and Raidou Kuzunoha (among others). If yes then Redux, if no then just play the original. 2. Curiosamente, la apariencia I love the way the Womb of Grief intertwines with the main story. After playing the original, my opinion on Strange Journey has changed immensely. Strange Journey is no walk in the park. Did you know that for strange journey redux, the data for the ds exclusive sub apps are still in the game's data, the ones made redundant by the remake's features, like sub app equip storage, seeing what attacks will hurt or repel/null, etc. Wait. P. Invest in some healing skills/items because the bosses are no joke when it comes to status ailments. Strange Journey is the hardest SMT stuff goes imo. P3 is harder but not in a fun or good way and same is largely true for original SJ. As much as… 3. Is there a… Learn about what drove the team’s inspiration behind SMT games’ stories, get insight towards the creative process for character and demon designs, design priorities for Redux as a remaster, and more! About Strange Journey Redux: Q: Strange Journey’s setting stands out among fantasy JRPGs and even other SMT games. Reply. github. I have dabbled in several Megami Tensei games but only ever beat Persona 5 Royal, so after losing my ~20h save data on Devil Survivor, I decide to start Strange Journey Redux. . Games included under the…. I beat it after 83 hours, though I had to bump down the difficulty for the last two boss fights. Lots of quality of life changes, to fusion, healing Strange Journey Redux not getting an English dub is such a miss. The difficulty of the game is also not high, maybe it was Yes. 1. Although with many restrictions removed redux can be easier, but redux adds difficulty options and new super bosses. smt 1 and 2 are old school dungeony feel with a very typical SMT story compared to the newer games. The UI elements and the atmosphere in the original are PEAK, not to mention the sound design. The Protagonist can do half decent damage honestly, especially at the endgame with Mourn/Moan Bullets and the even stat growth consolidates his defensive stats and Strength. Maybe my opinion will change once I do an impossible difficulty playthrohgh. Strange Journey is probably one of the more serious mainline games. Archived post. NikkolasKing. Strange journey/redux Another unpopular one, but it's also hard to rank. The goal of /r/Games is to provide a place for informative and interesting gaming content and discussions. Also there's no quality of life changes that make Alpeh and the final boss easier -_-. So to rectify the problem they themselves created and not just make neutral seem like a bad ending all around, New Neutral was made. There's also difficulty settings, the sub-app system was improved quite a bit. The new dungeon is pretty cool, the new endings are neat. The way they set up the world and the intensity of the situation is great. The Shin Megami Tensei series has been a tough pill to swallow for Western folks. awildsylveon. • 4 yr. r/Megaten. If enemies are too strong, don't be afraid to retreat to a weaker area and grind for XP/Macca, fuse stronger demons, get better gear, etc. I don't recommend Strange Journey for your first game, the dungeons can be extremely complex and confusing, especially for a series newcomers. Mrhat070 • 3 yr. Spoiler: SJ:Redux. Typically, the choice of difficulty affects various gameplay settings, including but not limited to the following: the damage output (from allies and/or enemies), and the After many hours of gameplay, I finished Strange Journey Redux, got the New Neutral Ending and i have to say that i'm not a fan of dungeon crawler, Science fiction isn't one of my favorite genres, the demon co-op isn't my favorite battle system, and it took too many hours (+100 hours) without having many breaks like in Persona. I think it's likely found when you fight the 3rd/4th Sphere bosses--if not, then explore those dungeons Fuse when your demons levels become around 3 levels below your protag. Strange Journey Redux EXP DLC. Always bring at least some item to cure ailments for every type of ailments. Any SMT game (Strange Journey included) is meant to be played at a deliberate pace. This ties into Point 7: hitting a weakness results in the rest of the demons on your team with the same alignment also attacking the target. I’m sure there’s more, but that’s all I remember. Alex is a good but forgettable character (her only purpose is to give a sense to the Twopakabra. Use tetraja stones to block instant death, cover you demons weaknesses. You can never catch a break. 7 times is 17 which is close to the values that I'm getting) . you can ignore the save anywhere mechanics and the health bars aren't a huge deal because the combat is much faster now. As for me, no Redux big additions worsen SJ original experience. I have played both and like redux better. 7 times is 41 and 0. Its got shit on Puzzle boi though. These values are closer to the impossible difficulty than the hard difficulty in the topic Strange Journey Redux: (Very) Early Alignment, Fusions for Morax. • 3 yr. Normally, your MC is the best character in your party, because you can carefully craft their stats and skills throughout the course of the game, shaping them into a powerhouse with all the skills and stats needed to be a team around. However, it is still fun, even if you do womb of grief. The good news is you have an innate defense Staying with Redux, I love challenge, and maaaaaybe the original is a little harder by stuff like charging Macca for healing. Oct 26, 2017 · Shin Megami Tensei: Strange Journey Redux, known as Shin Megami Tensei: Deep Strange Journey in Japan, is a game for the Nintendo 3DS console. As you might expect from your typical SMT game, Strange Journey Redux is a pretty They make the game easier obviously but being able to save anyway encouraged me to play for 5-10 minutes at a time which I couldn't do with nocturne. Soul Hackers and SJ: R have fun stories, but are both First Person dungeon crawlers which can also be punishingly difficult to casual players. The first 5 hours is what's keeping me from dropping it entirely. I love Strange Journey and almost everything about it, but the difficulty spike for Mem Aleph was insanely stupid I already really don't like it when games effectively force you to grind, so me being ~Lv65 and realizing I'd have to grind for probably 5-10 levels just to stand a chance against her made me mentally done with the game. Overall i liked more than SMT4 but way less than 4Apocalypse and both Devil Survivor games. May 9, 2018 · Strange Journey Redux has 20 normal save slots in addition to a single field save slot that allows you to save anywhere on any map. I am about to rage quit the game. I like the game and I think is a good starting point it even have a casual difficulty in case you feel the game is hard. Submissions should be for the purpose of informing or initiating a discu r/Megaten • [OC] And it's done! 46 characters, more than 30h and a lot of fun drawing each one here! I just choose the major protagonists of each series, not considering their own spin-offs that are less impactful to the series as a whole. If you do womb of grief, you will over level pretty quickly, is the only problem. If you want the original, don't do womb of grief. It's a bit like Persona 4 vs. If you try to clear it concurrently to the main game then you will most likely always be over leveled but you can always just skip that dungeon and keep the difficulty closer to the This is a community for Megami Tensei, a series of JRPGs developed by Atlus. 3. It's much more difficult to get into in my opinion. For tips. Don't forget that one of the most consistent ways to get Chaos points is by bullying a poor demon in the Fairy village. Phase two has an attack that dismisses demons of a certain alignment but it isn't as strict with buffs/debuffs as phase one so it's easier tbh. It is like strange journey plus stuff. I'm no games journalist and nobody I know IRL has played many SMT games outside of Persona, but I wanted to get some thoughts out and figured some people here would get a kick out of it. My guess is that you'd die on some bosses the first time until you know what they're weak to and fuse accordingly. Which should I play ? I heard that redux is easier and there are some changes to the story but other than that I don’t know much the game. But for the low price of $39. I'll do my best to remain spoiler free but certain things I'll put in the <EDIT> That's it, I'm playing Chrono Trigger to better habituate myself with JRPGs, SMT:SJ was really a dumb choice for my first one. I much prefer other games in the series, but I wouldn't say it's the worst Megaten game I've played. The MC has to be one of the worst protagonists in the entire series. Also, completing the Womb gives you access to new endings. I think it's somewhere in the 3rd or 4th Sphere, I don't remember, but it's whatever sphere you can get up to when you get to Sector E, as I do remember that you can get Brave Heart before you fight Ouroborus. And man I forgot how painful some of the grinding is. Crow621621. but I recommend SMT IV more as an entry point just because is a 3d game (like persona on dungeons) and SJR is a dungeon crawler in first person (like persona Q). You have the ability to use both regular physical attacks as well as gun attacks. Sure, there have been harder bosses, harder dungeons and harder enemy encounters but Strange Journey is simply challenging across every aspect of the game. 119K subscribers in the Megaten community. You are able to opt out of the new content if you really don't want to do it. So I beat Strange Journey Redux. May 15, 2018 · Shin Megami Tensei: Strange Journey Redux is an HD port of the original 2010 DS release, and if you missed it the first time, now you can play it on your 3DS instead. S. Point 14: There's no Press Turn system. The game isn't difficult so far. There are some difficulty spikes but none of them appear early in the game. Strange journey was the most difficult due to its consistency. The original version of Strange Journey had a huge difficulty spike for the Sector H boss, with it being inordinately more powerful than the demons or midbosses encountered up to that point. Strange Journey: Redux, on the other hand, is pretty much a dungeon crawler similar to games like Etrian Odyssey. You should play Apocalypse later, since it's a sequel with an alternate story. The game includes various Quality of Life changes and improvements, new artwork for the characters--including portraits for every crew member, new EX Missions, updated visuals for the 34. (edit: note that if we assume a medium damage of 24, 1. SMT 4 is the easiest entry point in terms of accessibility, and play somewhat closesly in terms of the overworld to P5. Be patient with the game. Best thing you can do is try to answer the questions so you get speed or attack bonus. Any word on how the difficulty settings are handled? Bigmac909 6 years ago #1. The new endings were in part made to work off of having done at least one old ending. I just got the to Morax fight and my team of mostly unfused neutral demons have predominantly fire attacks which won't help at all in this fight. Don't race; progress as quickly as you can, but as slow as you must. With demon sources and skill inherentance you’ll probably be able to transfer most of the skills you need, if needed you could use Mitamas to modify skills even more. But concluding that they're "overrated" is moronic. Dungeons can be difficult to traverse at times due to ground hazards, darkness and heavy use of teleports. The difficulty is a setting that allows the player to influence the balance of gameplay in video games. smt4 is more interesting but also worse for newcomers( alot of rng deaths and early game difficulty spikes. So I'm playing Strange Journey Redux. I doubt they'll change the issue with status ailment in Redux, so the gameplay will probably remain unchanged. Magic build is alright too. Hell no, only if you’re really familiar whit the saga. 18 votes, 14 comments. 5. The problem is demon source items are unique and you get them once then getting them again is rarer and LTTP: Just finished Strange Journey Redux, here's what I thought. It's certainly not the best game for newcomers to the series but seasoned SMT player should feel at home. No, strange journey is gradually difficult, but it's relatively easy (for me) compared to the other games, especially IV which has that horrible movement gameplay and demons spawning in your feet or Devil survivor in which the bosses massacre you, SJ becomes difficulty in the last bosses. The better designed game is easier because it's better designed. another Shin Megami Tensei Strange Journey REDUX review. I would think the difficulty curve would be problematic with the game-long optional dungeon being something to come back to between each level but it works perfectly. I'm such a fucking idiot, all those hours poured into this game gone. It also encouraged me to not use a walkthrough. It just seems like such an obvious candidate for English voice acting There's also special versions of existing demons with unique skillsets, too, such as a Pixie with Megidolaon that's obtained with the password, "Stay Faithful". May 15, 2018 · Shin Megami Tensei: Strange Journey Redux (3DS) Developer: Atlus Publisher: Atlus Released: May 15, 2018 (North America), May 18, 2018 three different difficulty levels, 20 save slots and the 4 is a better entry. Of all the games in the series, this one would benefit the most from an English dub. For Shin Megami Tensei: Strange Journey Redux on the 3DS, a GameFAQs message board topic titled "difficulty differences". Welcome to mainline smt. But there are a few moments of funny, like that one time Zelenin actually made a joke, the toilet demon, Arthur not doing sarcasm because he's an AI until he does , and Anthony being Anthony. Plus, There's a redux version on the 3DS with more accessible difficulty and quality of life upgrades, I'll play that later to not feel the shame of completely giving up on a game. I'm the type of player who like to save resources till later when "I'll really need them" - so I'm hesitant to use demon sources But I also want to have fun with customizing your demons with new skills Overall, the great story and the learning of religious lore along the way really made the Strange Journey a Great Journey. I would kind of agree with 4A, I found the game's difficulty curve great, but I played on Hard and only really struggled with the final boss. If you have problems finding the demons you want, here’s a fusion calculator: https://aqiu384. Wowza, they really did this game dirty in Redux. It's not as if the story doesn't exist but the game unquestionably focuses a lot more on the dungeon crawling experience over traditional story-driven character development. 7. For me Strange Journey had a bit of a tough learning curve but it does level out. Three different difficulty options can be selected this time Strange journey is pretty good game but dungeon crawling is can be a bit draining, a least the redux smooth over some gameplay and the new story is actually good especialy the new endigns that are much better than old ones. Most SMT games just use a lazy multiplier to stats/damage/money, and if that's the case here I'm curious as to the We would like to show you a description here but the site won’t allow us. ·. Lots of MP and Magic Defence and elemental stones can do big damage. You should get strange journey redux. 99 and like 65 hours if gameplay you can get a supposedly slightly less insane chaos ending in Strange Journey Redux! Get it before it's gone. I'm in Fornax, which is near the end of the game. I’m pretty sure for All the persona games are about highschoolers fighting shadows, while the reason for fighting them is different in each persona game at the end of the day is kinda like the same thing, on the other hand, smt seems to be more serious, at least in strange journey that is, here you get to play as a US Marine and the set up is more serious, so far This is a community for Megami Tensei, a series of JRPGs developed by Atlus. Best. It all comes down to if you want voice acting and slightly better graphics. you should just play dsj. This might me a first person dungeon crawler thing I don't know about but I just want to move around and I have to walk over them to complete the map. This is my first playthrough of Strange Journey and the panels that when I walk over them they hurt me can suck my balls. Mechanically they added the ability to change the difficulty which is always a notorious thing in SMT games (they’re hard which isn’t a bad thing in my opinion) the one good thing about redux is however they bumped up the save slots from 2 to 20 but who’s playing that many times even trying to get all the endings (speaking of the “new Strange journey redux rant. Fun fact about strange journey redux. Strange Journey is fairly forgiving, difficulty-wise. The only point I can somewhat agree on is the music : I really like Meguro's soundtracks but he does have a tendency to put long buildups in them, which is the main reason why Persona 1 PSP soundtrack is so annoying in-game. All mainline SMT games are challenging, but they usually let up after you get your bearings. Even without Redux to add additional context old neutral was already implied to be a bad ending, the swartzvelt being heavily implied to come back and this time humanity being unable to stop it. So use those new difficulties if the game gets to easy. Inherited skills are random or demon race based and I think the only way to control skills is to use the demon source items. The optional dungeon so far has been alright difficulty wise too. I didn't play SMTIV, but Strange Journey feels a little more difficult than Nocturne imo. I heard (in this sub or YT, don't remember) that OG SJ had a specific boss which mechanics were filter-like for players, and in Redux that same boss was redesigned to avoid a bit of that difficulty spike. Definitely go with IV. The Strange Journey doesn’t refer to going back to the title screen multiple times. And to think that this was the BEST ending in OG Strange Journey. The real difficulty is not getting bored of quantity over quality map layouts in most dungeons. Sin embargo, a pesar de ser el director de Strange Journey, no incluyó esa opción, no es como que el guión necesitara major cambio ya que el protagonista de SJ es igual de intercambiable como Tamaki y Kei Azuma (incluso Demi-Fiend podría haber tenido una opción femenina y la historía seguiría teniendo sentido. Persona 3, I guess you could say. 4 is more newcomer friendly and was my first SMT game too. io Assuming 28 is the medium damage, that's a 50% reduction in outgoing damage and a 150% increase in incoming damage. This is a community for Megami Tensei, a series of JRPGs developed by Atlus. I was playing SJR and I wanted to use a field save but my dumbass brother had it occupied, so I loaded up his save file and saved it at a terminal but I wasn't paying attention and accidentally saved over MY save file. comments sorted by Best Top New Controversial There's no ''build'' in Strange journey. If you're familiar with SMT combat (fusing, buffing, debuffing, alignments) you can go ahead and start with expert. Both are great games though, it's just that IV is better for newcomers. We would like to show you a description here but the site won’t allow us. May 15, 2018 · Shin Megami Tensei: Strange Journey Redux is a remaster of the DS game with updated visuals, systems, and endings. It affects how challenging the game is to play, and usually run on a general scale of "easy", "medium", and "hard". yes. use the sticky next time. New comments cannot be posted and votes cannot be cast. Bootes felt perfect after Ingress. My demons are weak to both of them. Redone art (that’s worse, in my opinion), updated graphics, 3 new endings, a new dungeon that’s similar to the Labyrinth of Amala in Nocturne, a new character, and 50 new demons, four of which have gotten new designs by Masayuki Doi. The biggest offenders for me were the teleporter puzzle in Sector E, Womb of Grief 5th Sphere, and Empyrean Ascent. In the first 5 hours of the game, I really wanted to like it. L1k34S0MB0D33. Strange Journey has challenging map design, limited demon team-building, horrible difficulty spikes (Mem Aleph), and terrible grinding spots when you want to level up for a specific boss or rebuild your team. 5: Old Law. I'd suggest going for an old ending first if you haven't done any yet (which will also have less gameplay tedium if you care about that sort of thing). It’s not set in Japan and in the localized version you are a US Army soldier working in a multinational team of specialists. it doesn't change the base game much. Spoiler: SJ:Redux First I want to clarify that I have, in fact, avoided using nearly all of the Redux-exclusive subapps because I heard that they make the game way easier than it was meant to be Alright so in regards to gameplay, I genuinely have no clue why Sector Eridanus has the infamous reputation that it does. wm hb om gu mt uv vw lb bt ek